About me

Resume

I am a graduate of Analysis and Systems Development with experience as a Full-Stack developer. Throughout my career, I have taken part in the creation of several tools to make development easier. I have also trained and taught interns so they can become great employees. In my free time, I work on a game development project as a programmer.

Contact

guilhermecfritis@gmail.com
https://www.linkedin.com/in/guilherme-fritis-6b0707180/
https://github.com/guifritis


Here are some of the games I've released:

A gif showing a bit of the game

Underground

This game was developed in one week for the Brackeys Game Jam, the concept, game design and scripts were entirely done by me using Unity, the sprites and audio I got from the Asset store.

Underground is a game where the player is in a cave going deeper underground, and by doing so worlds are uncovered showing that there is more underneath the surface.

The genre of the game is platform roguelite, so you go as far as you can and repeat, every run being randomly generated, your goal is to reach as far as you can.

A gif showing a bit of the game

Maze Game

This game was made with the playlist "Making Your First Game in Unreal Engine 4" from Ryan Laley, using the assets and following the steps in these tutorials with some aditional features of my own.

In the game you are in a maze and must find the golden platform to escape, avoiding traps and using keys to unlock your way.

A gif showing a bit of the game

Astronault vs Slimes 2D

This game I made in my Unity development course with the help of the instructor. Though, some of the developments and ideas came from me.

Astronault vs Slimes 2D is a plaform adventure game where, as the game sugests, you control an astronault fighting your way against slimes while colleting coins.

A gif showing a bit of the game

Ship Wrecking

I made all of the development in the game, the art and inicial concept was given to me, though I gave some additional features to the game.

Ship Wrecking is a roguelite game where you are a ship and you must survive and sink other ships in order to gain points.

A gif showing a bit of the game

Astronault vs Slimes 3D

This game I also made in my Unity development course with the help of the instructor. I've put a lot of original features in the game as it was my final game for the course.

Astronault vs Slimes is a 3D adventure-shotting game that we can call a continuation from the 2D version.

In this game you can scroll through 2 types of weapons each with it's own ammo and recharge rate. The goal of the game is to kill the boss in the end, and collect as many coins as you can.


Here are some of the web projects I have done:

A gif showing a bit of the project

Spotify Music Player

This project was my first project with react I build it with the help of a tutorial, but using my own style.

The project logs in to your spotify account and lets you control your music through it.

A gif showing a bit of the project

Tree Skill Maker

This project I developed using PHP, MySQL, jQuery, CSS, HTML5 and Bootstrap.

I have searched for a tool that is build for the design of tree skills, but I never found one that delivered what I wanted, so I developed this one to fill my needs and also practice.